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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Eviscerate [#79852]
Eviscerate 
Requires Melee weapon
35 Energy   Melee range
Instant cast   
Finishing move that causes damage.
Quick Facts
  • Added in 4.0.3

Spell details
FamilyGenericLeveln/a
Cost 35 EnergyDurationn/a
Range5 yards (Combat)SchoolPhysical
Cast TimeInstant castMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCD1 secondGCD CategoryNormal
Damage ClassMelee
Effect #0School damage
Value: 0
Damage School: Physical
Targets: Enemy
Attributes - [Client-Side] Show "ability" instead of "spell"
- Not usable while shapeshifted/polymorphed
- [Client-Side] Don't hide unit weapons in sheath
- Damage depends on caster's level
Used by (13)Changelog (2)See also (21)
CreatureLevelReactTypeZonePatchSpawns
Grimtotem Mercenary10 - 30A HHumanoidStonetalon Mountains1.11.1 38
General Salaman1 - 60A HHumanoid 4.0.3 0
Deathstalker Bodychopper1 - 60A HHumanoid 4.0.3 0
Master Mathias Shaw
<Leader of SI:7>
30 - 35A HHumanoidTwilight Highlands4.0.3 1
Garona Halforcen30 - 35A HHumanoidTwilight Highlands4.0.3 3
Master Mathias Shaw
<Leader of SI:7>
1 - 60A HHumanoid 4.0.3 0
Garona Halforcen30 - 35A HHumanoidTwilight Highlands4.0.3 1
Horde Rogue Infantry35A HHumanoidTol Barad4.0.3 19
SI:7 Operative7 - 30A HHumanoidHillsbrad Foothills4.0.3 10
Ko-Yan Na
<Shado-Pan>
15 - 35A HHumanoidValley of the Four Winds5.0.1 1
Suna Silentstrike20 - 35A HHumanoidKun-Lai Summit5.0.1 1
Wu Kao Rogue1 - 60A HHumanoid 5.0.1 0
Spymaster Shwayder
<SI:7>
10 - 45A HHumanoidStormheim7.0.3 1