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Use this script to see basic informations about spells + very complex info about them and their mechanics
Execute [#262833]

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Spell details
Family | Generic | Level | n/a |
Cost | n/a | Duration | n/a |
Range | 40 yards (Long) | School | Physical |
Cast Time | Instant cast | Mechanic | n/a |
Cooldown | n/a | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | 1 second | GCD Category | Normal |
Damage Class | Melee | ||
Effect #0 | Instant kill Value: 0 Targets: Nearby NPC | ||
Attributes | - [Client-Side] Don't hide unit weapons in sheath - Cannot be dodged/parried/blocked - Unaffected by invulnerability - Can't be redirected - Can't be reflected - Spell can trigger even if triggered? - Cannot be stolen - SPELL_ATTR4_TRIGGER_ACTIVATE and 6 other unknown attributes |
See also (32) |
Spell | Family |
Warrior Fury | |
Warrior Fury | |
Warrior Arms, Protection | |
Warrior Fury | |
Warrior Fury | |
Warrior Arms, Protection | |
Generic | |
Generic | |
Generic | |
Generic | |
Generic | |
Generic | |
Warrior | |
Generic | |
Generic | |
Generic | |
Warrior | |
Generic | |
Warrior | |
Generic | |
Warrior | |
Generic | |
Generic | |
Generic | |
Warrior | |
Warrior | |
Warrior | |
Generic | |
Generic | |
Warrior | |
Warrior | |
Generic |