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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Execute [#77720]
Execute 
Requires Melee weapon
    Melee range
Instant cast   
Attempts to finish off a wounded enemy, inflicting 120% normal weapon damage. Execute can only be used on enemies that have 20% or less health.
Quick Facts
  • Added in 4.0.3

Spell details
FamilyGenericLeveln/a
Costn/aDurationn/a
Range5 yards (Combat)SchoolPhysical
Cast TimeInstant castMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage ClassMelee
Effect #0Weapon Damage %
Value: 120%
Damage School: Physical
Targets: Enemy
Attributes - Hits on next swing
- [Client-Side] Show "ability" instead of "spell"
- Not usable while shapeshifted/polymorphed
- [Client-Side] Don't hide unit weapons in sheath
Used by (5)Changelog (5)See also (32)
CreatureLevelReactTypeZonePatchSpawns
Shadowhide Slayer7 - 30A HHumanoidRedridge Mountains1.11.1 14
Shadowy Executioner15 - 30A HHumanoidTerokkar Forest2.2.0 13
Coilfang Myrmidon30A HHumanoid The Steamvault2.2.0 15
Riverpaw Slayer10 - 30A HHumanoid The Stockade4.0.1 7
Karkrog the Exterminator30 - 35A HHumanoidTwilight Highlands4.0.3 1