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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Executioner [#42974]
Executioner 
Requires One-Handed Axes, Two-Hand Axes, One-Handed Maces,
Two-Hand Maces, Polearms, One-Handed Swords, Two-Hand Swords,
???, Staves, Fist Weapons, Miscellaneous (Weapons),
Daggers, Wand
2 sec cast   
Reagents:
   Void Crystal (6), Large Prismatic Shard (10),
Greater Planar Essence (6), Arcane Dust (30),
Elixir of Major Strength (3)
    
Permanently enchant a melee weapon to occasionally grant you 21 critical strike. Only one instance of this effect can be active at a time. Cannot be applied to items higher than level $ecix.
Screenshot


Spell details
FamilyGeneric (Enchanting)Leveln/a
Costn/aDurationn/a
Rangen/aSchoolPhysical
Cast Time2 sec castMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage Classn/a
Effect #0Enchant Item
Value: 21
Enchantment: Executioner
Attributes - Trade/Profession spell
- Not usable while shapeshifted/polymorphed
- Doesn't generate threat

and 1 other unknown attribute
Used by items (3)Changelog (11)See also (2)
ItemLevelType
25Item Enchantment (Weapon)
1Enchanting Formula
1Enchanting Formula