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Use this script to see basic informations about spells + very complex info about them and their mechanics
Exit Doomsoul (End - No Teleport) [#289005]
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Spell details
Family | Generic | Level | n/a |
Cost | n/a | Duration | n/a |
Range | 50000 yards (Anywhere - Unlimited) | School | Physical |
Cast Time | Instant cast | Mechanic | n/a |
Cooldown | n/a | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | n/a | GCD Category | n/a |
Damage Class | n/a | ||
Effect #0 | Dummy (server-side) Value: 0 Targets: TARGET_UNIT_CASTER_AND_SUMMONS Radius: 50000 yards | ||
Effect #1 | Force Cast With Target As Caster Targets: Caster | ||
Effect #2 | Remove Aura Targets: Caster | ||
Effect #3 | Remove Aura Targets: Caster | ||
Effect #4 | Remove Aura Targets: Caster | ||
Effect #5 | Remove Aura Targets: Caster | ||
Effect #6 | Remove Aura Targets: Caster | ||
Attributes | - [Client-Side] Hide from combat log - Usable while dead - Usable while mounted - Usable while sitting - Doesn't break stealth - Can be cast on dead targets - Can target out-of-LoS targets - Does not necessarily need shapeshift - Persists through death - Spell cast forced triggered (castable while walking) - Usable only in arena - Can channel when moving - Usable while stunned - Usable while feared - Usable while confused - Castable while on vehicle - Can be used in rated battlegrounds - Teleport Player and 16 other unknown attributes |