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Use this script to see basic informations about spells + very complex info about them and their mechanics
Exploding Corpses [#362122]
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Spell details
Family | Generic | Level | n/a |
Cost | n/a | Duration | 30 seconds |
Range | 100 yards (Vision) | School | Shadow |
Cast Time | Instant cast | Mechanic | n/a |
Cooldown | n/a | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | n/a | GCD Category | n/a |
Damage Class | Magic | ||
Effect #0 | School damage Value: 7 Damage School: Shadow Targets: Starting From Caster, Targets by DB Entry in Area Radius: 7 yards | ||
Effect #1 | Create Area Trigger Value: 0 Entry: 23963 Targets: Area near caster | ||
Effect #2 | Trigger Spell Delay: 0 seconds (25 ms) Targets: Caster | ||
Effect #3 | Trigger Spell Delay: 0.1 seconds (50 ms) Targets: Caster | ||
Effect #4 | Trigger Spell Delay: 0.1 seconds (75 ms) Targets: Caster | ||
Effect #5 | Leap Back Value: 250 Targets: Starting From Caster, Targets by DB Entry in Area Radius: 7 yards | ||
Attributes | - Usable while dead - Usable while mounted - Usable while sitting - Can't be redirected - Doesn't break stealth - Can't be reflected - Doesn't generate threat - Can be cast on dead targets - Can target out-of-LoS targets - Does not reset autoattack timers - Does not necessarily need shapeshift - Can only be cast on players - Usable while stunned - Usable while feared - Usable while confused - Castable while on vehicle and 5 other unknown attributes |
See also (7) |
Spell | Family |
Generic | |
Generic | |
Generic | |
Generic | |
Generic | |
Generic | |
Generic |