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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Exploding Rocket [#133463]
Exploding Rocket 
    Unlimited range
Instant cast   
Quick Facts
  • Added in 5.1.0


Referenced spells:
- Explosion Overload
Spell details
FamilyGenericLeveln/a
Costn/aDurationn/a
Range50000 yards (Anywhere - Unlimited)SchoolFire
Cast TimeInstant castMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage Classn/a
Effect #0School damage
Value: 48
Damage School: Fire
Targets: Spell Destination, Enemies in targeted area
Radius: 8 yards
Attributes - [Client-Side] Show "ability" instead of "spell"
- [Client-Side] Don't hide unit weapons in sheath
- Cannot be dodged/parried/blocked
- Usable while dead
- Usable while mounted
- Usable while sitting
- Doesn't break stealth
- Doesn't generate threat
- Cannot critically hit
- Spell can trigger even if triggered?
- Always hit
- Persists through death
- Ignore caster's spellpower/damage bonuses
- [Client-Side] Don't display range in tooltip
- Spell cast forced triggered (castable while walking)
- Usable while stunned
- Castable while on vehicle

and 4 other unknown attributes
Triggered by (1)Changelog (2)
SpellFamily
Generic