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Use this script to see basic informations about spells + very complex info about them and their mechanics
Exploding Rocket [#133463]
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- Added in 5.1.0
Referenced spells:
- Explosion Overload
Spell details
Family | Generic | Level | n/a |
Cost | n/a | Duration | n/a |
Range | 50000 yards (Anywhere - Unlimited) | School | Fire |
Cast Time | Instant cast | Mechanic | n/a |
Cooldown | n/a | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | n/a | GCD Category | n/a |
Damage Class | n/a | ||
Effect #0 | School damage Value: 48 Damage School: Fire Targets: Spell Destination, Enemies in targeted area Radius: 8 yards | ||
Attributes | - [Client-Side] Show "ability" instead of "spell" - [Client-Side] Don't hide unit weapons in sheath - Cannot be dodged/parried/blocked - Usable while dead - Usable while mounted - Usable while sitting - Doesn't break stealth - Doesn't generate threat - Cannot critically hit - Spell can trigger even if triggered? - Always hit - Persists through death - Ignore caster's spellpower/damage bonuses - [Client-Side] Don't display range in tooltip - Spell cast forced triggered (castable while walking) - Usable while stunned - Castable while on vehicle and 4 other unknown attributes |
Triggered by (1) | Changelog (2) |
Spell | Family |
Generic |