Latest fixes
- (*) Occu'thar (today)
- (*) Shadow Labirynth (today)
- Pets (1d ago)
- Quaking (1d ago)
- Die by the Sword and Defensive ... (1d ago)
- Hi-Explosive Trap (1d ago)
Use this script to see basic informations about spells + very complex info about them and their mechanics
Explosive [#170518]
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- Added in 6.0.1
Spell details
Family | Generic | Level | n/a |
Cost | n/a | Duration | n/a |
Range | 100 yards (Tower) | School | Fire |
Cast Time | Instant cast | Mechanic | n/a |
Cooldown | n/a | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | n/a | GCD Category | n/a |
Damage Class | Magic | ||
Effect #0 | School damage Value: 0 Damage School: Fire Targets: Starting From Caster, Nearby enemies Radius: 5 yards | ||
Effect #1 | Trigger Spell Targets: Caster | ||
Attributes | - Damage depends on caster's level - Usable while dead - Can target out-of-LoS targets - Persists through death - Spell cast forced triggered (castable while walking) and 2 other unknown attributes |
Triggered by (1) | See also (3) |
Spell | Family |
Generic |