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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Falling Debris [#202063]
Falling Debris 
    100 yd range
Instant cast   
Quick Facts
  • Added in 7.0.1

Spell details
FamilyGenericLeveln/a
Costn/aDurationn/a
Range100 yards (Vision)SchoolPhysical
Cast TimeInstant castMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage ClassMelee
Effect #0Deal Damage % of Max Health
Value: 20%
Damage School: Physical
Targets: Spell Destination, Targets by DB Entry in Area
Radius: 3 yards
Attributes - Cannot be dodged/parried/blocked
- Usable while mounted
- Usable while sitting
- Cannot cancel
- Can't be redirected
- Doesn't break stealth
- Can't be reflected
- Doesn't generate threat
- Can target out-of-LoS targets
- Does not necessarily need shapeshift
- Can only be cast on players
- Can't trigger proc
- Does not put caster in combat
- Always hit
- Spell cast forced triggered (castable while walking)
- SPELL_ATTR4_COMBAT_LOG_NO_CASTER
- Usable while stunned
- Usable while feared
- Usable while confused
- Don't turn during cast
- Castable while on vehicle
- SPELL_ATTR7_NO_PUSHBACK_ON_DAMAGE

and 4 other unknown attributes
Triggered by (1)See also (32)
SpellFamily
Generic