Latest fixes
- (*) Occu'thar (today)
- (*) Shadow Labirynth (today)
- Pets (1d ago)
- Quaking (1d ago)
- Die by the Sword and Defensive ... (1d ago)
- Hi-Explosive Trap (1d ago)
Use this script to see basic informations about spells + very complex info about them and their mechanics
Feeding [#123945]
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- Added in 5.0.4
Buff
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Family | Generic | Level | n/a |
Cost | n/a | Duration | 18 seconds |
Range | n/a | School | Physical |
Cast Time | Channeled | Mechanic | n/a |
Cooldown | 5 s cooldown | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | 5 seconds | GCD Category | n/a |
Damage Class | n/a | ||
Effect #0 | Apply Aura: Stun Targets: Caster | ||
Effect #1 | Remove Aura Targets: Caster | ||
Effect #2 | SPELL_EFFECT_FORCE_CAST_2 Targets: Caster | ||
Effect #3 | Apply Aura: Periodically Trigger Spell Interval: 500 milliseconds Targets: Caster | ||
Effect #4 | Send Script Event Value: 0 Targets: Caster | ||
Effect #5 | SPELL_EFFECT_FORCE_CAST_2 Targets: Caster | ||
Effect #6 | SPELL_EFFECT_FORCE_CAST_2 Targets: Caster | ||
Attributes | - Usable while mounted - Usable while sitting - Unaffected by invulnerability - Channeled target - Doesn't break stealth - Channeled self - Doesn't generate threat - [Client-Side] Display spell name while channeling - Can target out-of-LoS targets - Does not necessarily need shapeshift - Spell can trigger even if triggered? - Can't trigger proc - Does not put caster in combat - Spell cast forced triggered (castable while walking) - Usable while stunned - Usable while feared - Usable while confused - Castable while on vehicle and 4 other unknown attributes |
Used by (1) | Changelog (2) | See also (14) |
Object | Type | Zone | Patch | Spawns |
Bird Feed | Goober | The Jade Forest | 13 |