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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Fel Infusion [#133508]
Fel Infusion 
Quick Facts
  • Added in 5.1.0

Spell details
FamilyGenericLeveln/a
Costn/aDuration24 days, 20 hours, 31 minutes, 23 seconds
Rangen/aSchoolPhysical
Cast Timen/aMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage Classn/a
Effect #0Apply Aura: Enable PvE/Alternate Power
Value: 1
Targets: Caster
Attributes - [Client-Side] Hidden from spellbook / aura bar
- [Client-Side] Hide from combat log
- Usable while dead
- Usable while mounted
- Usable while sitting
- Unaffected by invulnerability
- Doesn't break stealth
- Doesn't generate threat
- Can be cast on dead targets
- Can target out-of-LoS targets
- Does not necessarily need shapeshift
- Spell can trigger even if triggered?
- Can't trigger proc
- Does not put caster in combat
- Persists through death
- Spell cast forced triggered (castable while walking)
- Usable while stunned
- Usable while feared
- Usable while confused
- Castable while on vehicle

and 6 other unknown attributes
Only usable in - Vault of the Wardens
- Vault of the Betrayer
- Chamber of Night
- The Warden's Court
- The Demon Ward
- Vault of Ice
- Vault of Mirrors
- Vault of Law
- Fallen Passage
- Tomb of the Penitent
- Illidari Ward
- Vault of Silence
Triggered by (1)Changelog (2)See also (27)
SpellFamily
Generic