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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Feral Charge [#61132]
Feral Charge 
Requires Cat Form   
Causes you to leap behind an enemy, dazing them for 3 seconds.


Referenced spells:
- Dazed

Buff
Feral Charge 
Dazed.
Spell details
FamilyDruidLeveln/a
Costn/aDurationn/a
Rangen/aSchoolPhysical
Cast Timen/aMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage Classn/a
Effect #0Dummy (server-side)
Value: 0
Targets: Caster
Attributes - [Client-Side] Show "ability" instead of "spell"
- [Client-Side] Don't hide unit weapons in sheath
- [Client-Side] Force facing target
- Usable while dead
- Usable while mounted
- Usable while sitting
- Unaffected by invulnerability
- Cannot cancel
- Doesn't break stealth
- Doesn't generate threat
- Can be cast on dead targets
- Does not necessarily need shapeshift
- Can't trigger proc
- Does not put caster in combat
- Persists through death
- Spell cast forced triggered (castable while walking)
- Usable while stunned
- [Client-Side] Hide duration
- Usable while feared
- Usable while confused
- Ignore caster auras
- Castable while on vehicle

and 4 other unknown attributes
Triggered by (1)Changelog (6)See also (6)
SpellFamily
Druid