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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Feral Charge - Cat [#79830]
Feral Charge - Cat 
10 Energy   8 - 25 yd range
Instant cast
Requires Cat Form
   
Causes you to leap behind an enemy, dazing them for 3 seconds.
Quick Facts
  • Added in 4.0.3


Referenced spells:
- Dazed
- UNKNOWN_SPELL

Buff
Feral Charge - Cat 
Dazed.
Spell details
FamilyDruidLeveln/a
Cost 10 EnergyDurationn/a
Range8-25 yards (Charge)SchoolPhysical
Cast TimeInstant castMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage Classn/a
Effect #0Trigger Spell


Targets: Enemy
Effect #1Jump To Destination
Value: 0
Targets: To the back of the target
Effect #2Trigger Spell


Targets: Spell Destination
Attributes - [Client-Side] Show "ability" instead of "spell"
- [Client-Side] Don't hide unit weapons in sheath
- [Client-Side] Force facing target
- Unaffected by invulnerability
- Doesn't break stealth
- Doesn't generate threat
- Can't trigger proc
- [Client-Side] Hide duration
- Ignore caster auras

and 3 other unknown attributes
Changelog (5)
NameVersion (mouseover to see tooltip)
Feral Charge - Cat (14107)
Feral Charge - Cat (14040)
Feral Charge - Cat (14002)
Feral Charge - Cat (13914)
Feral Charge - CatBefore (13914)