login

Latest fixes

Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Ferocity Circuit [#301490]
Ferocity Circuit 
Continually moving at all costs.


Buff
Ferocity Circuit 
Continually moving at all costs.

24 days, 20 hours, 31 minutes, 23 seconds remaining
Spell details
FamilyGenericLeveln/a
Costn/aDuration24 days, 20 hours, 31 minutes, 23 seconds
Rangen/aSchoolPhysical
Cast Timen/aMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage Classn/a
Effect #0Apply Aura: Dummy aura (server-side)
Chance: 100%


Targets: Caster
Effect #1Apply Aura: Dummy aura (server-side)
Chance: 100%


Targets: Caster
Effect #2Apply Aura: Dummy aura (server-side)
Chance: 100%


Targets: Caster
Effect #3Apply Aura: Dummy aura (server-side)
Chance: 100%


Targets: Caster
Effect #4Apply Aura: Dummy aura (server-side)
Chance: 100%


Targets: Caster
Proc Flags- Taken damage from melee auto attack hit
- Taken damage by Spell that use melee weapon
- Taken damage from ranged auto attack
- Taken damage by Spell that use ranged weapon
- Taken Negative spell hit
- Taken Negative Magic spell hit
- Taken spell periodic (damage or healing, depending on hit type)
Proc Chance101%
AttributesNone