Latest fixes
-
(*)
Occu'thar (today)
-
(*)
Shadow Labirynth (today)
-
Pets (1d ago)
-
Quaking (1d ago)
-
Die by the Sword and Defensive ... (1d ago)
-
Hi-Explosive Trap (1d ago)
Use this script to see basic informations about spells + very complex info about them and their mechanics
Fire [#142950]

| ||||||||||||
- Added in 5.4.0
Spell details
Family | Generic | Level | n/a |
Cost | n/a | Duration | n/a |
Range | 500 yards (500 Yards) | School | Physical |
Cast Time | Instant cast | Mechanic | n/a |
Cooldown | n/a | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | n/a | GCD Category | n/a |
Damage Class | n/a | ||
Effect #0 | Dummy (server-side) Value: 0 Targets: Any | ||
Effect #1 | School damage Value: 3180 Value: 7950.33 on Heroic Value: 4293.18 on 10h Value: 10733 on 25h Value: 1272.05 on LFR Old Value: 267.131 on Normal Value: 373.984 on Heroic Value: 504.878 on Mythic (Raid) Value: 133.566 on LFR Damage School: Physical Targets: TARGET_UNIT_ENEMY_LINE_130 Radius: 100 yards | ||
Attributes | - Unaffected by invulnerability - Cannot target self - Can target out-of-LoS targets - Can only be cast on players - Always hit - Ignore caster's spellpower/damage bonuses |