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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Fixate [#238674]
Fixate 
    100 yd range
Channeled   
Fixates on a random enemy.
Quick Facts
  • Added in 7.2.0


Buff
Fixate 
Fixated. Keep away from the lasher or it will explode!

33 seconds remaining
Spell details
FamilyGenericLeveln/a
Costn/aDuration33 seconds
Range100 yards (Vision)SchoolPhysical
Cast TimeChanneledMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage Classn/a
Effect #0Apply Aura: SPELL_AURA_MOD_POSSESS_PET
Value: 130791
Targets: Enemy
Effect #1Apply Aura: Area Trigger
Value: 0
Entry: 10426
Targets: Caster
Attributes - [Client-Side] Don't hide unit weapons in sheath
- Cannot be dodged/parried/blocked
- Usable while mounted
- Usable while sitting
- Unaffected by invulnerability
- Channeled target
- Can't be redirected
- Doesn't break stealth
- Can't be reflected
- Doesn't generate threat
- Can target out-of-LoS targets
- Does not necessarily need shapeshift
- Can only be cast on players
- Can't trigger proc
- Does not put caster in combat
- Always hit
- Usable while feared
- Usable while confused
- Castable while on vehicle
- SPELL_ATTR7_NO_PUSHBACK_ON_DAMAGE

and 4 other unknown attributes
Changelog (2)See also (215)
NameVersion (mouseover to see tooltip)
Fixate (23478)
Fixate (23476)