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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Fixate [#256311]
Fixate 
    Unlimited range
Channeled   

Spell details
FamilyGenericLeveln/a
Costn/aDuration10 seconds
Range50000 yards (Anywhere - Unlimited)SchoolPhysical
Cast TimeChanneledMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targets1
GCDn/aGCD Categoryn/a
Damage Classn/a
Effect #0Apply Aura: SPELL_AURA_MOD_POSSESS_PET
Value: 0
Targets: Starting From Caster, Nearby enemies
Radius: 50 yards
Attributes - [Client-Side] Hidden from spellbook / aura bar
- [Client-Side] Hide from combat log
- Usable while mounted
- Usable while sitting
- Unaffected by invulnerability
- Channeled target
- Doesn't break stealth
- Doesn't generate threat
- Can target out-of-LoS targets
- Does not necessarily need shapeshift
- Spell can trigger even if triggered?
- Can't trigger proc
- Does not put caster in combat
- Spell cast forced triggered (castable while walking)
- Can channel when moving
- Usable while stunned
- Usable while feared
- Usable while confused
- Castable while on vehicle

and 6 other unknown attributes
Used by (1)Used by (1)See also (215)
CreatureLevelReactTypeZonePatchSpawns
Alliance Mage10 - 50A HHumanoidTiragarde Sound 11