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Shadow Labirynth (today)
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Use this script to see basic informations about spells + very complex info about them and their mechanics
Flagellation [#323654]

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Referenced spells:
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Buff
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Family | Rogue (Venthyr) | Level | 48 |
Cost | n/a | Duration | 12 seconds |
Range | 5 yards (Combat) | School | Shadow |
Cast Time | Instant cast | Mechanic | n/a |
Cooldown | 1 m, 30 s cooldown | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | 1 second | GCD Category | Normal |
Damage Class | Melee | ||
Effect #0 | School damage Value: 0 Damage School: Shadow Targets: Enemy AttackPower coefficient: 50 % | ||
Effect #1 | Apply Aura: Dummy aura (server-side) Value: 1 Targets: Enemy | ||
Effect #2 | Apply Aura: Decrease Attack Speed % Value: 1% Targets: Caster | ||
Effect #3 | Apply Aura: Periodic dummy (Server Side) Value: 0 every 1 second Targets: Caster | ||
Effect #4 | Apply Aura: Mod Versatility % Value: 1% Targets: Caster | ||
Proc Flags | - Killed by agressor - Kill target (in most cases need XP/Honor reward) - Successful melee auto attack - Taken damage from melee auto attack hit - Successful attack by spell with melee damage class - Taken damage by Spell that use melee weapon - Successful Ranged auto attack - Taken damage from ranged auto attack - Successful Ranged attack by spell with ranged damage class - Taken damage by Spell that use ranged weapon - Successful Positive spell hit - Taken Positive spell hit - Successful Negative spell hit - Taken Negative spell hit - Successful Positive Magic spell hit - Taken Positive Magic spell hit - Successful Negative Magic spell hit - Taken Negative Magic spell hit - Successful do periodic (damage or healing, depending on hit type) - Taken spell periodic (damage or healing, depending on hit type) - Taken any damage - On gameobject activation - Successful main-hand spell & melee attacks - Successful off-hand spell & melee attacks - Died in any way - On jump - On enter combat - On encounter start | ||
Proc Chance | 100% | ||
Attributes | - [Client-Side] Show "ability" instead of "spell" - Not usable while shapeshifted/polymorphed - [Client-Side] Don't hide unit weapons in sheath - Cannot be dodged/parried/blocked - Cannot cancel - Force melee combat - Stacks for different casters - Drain Soul - Send amount to client buff and 6 other unknown attributes |
Modified by (24) | See also (4) |
Spell | Family |
Rogue Tier 2 Outlaw talent | |
Rogue Assassination | |
Rogue Subtlety | |
Rogue Subtlety | |
Rogue Outlaw | |
Rogue Assassination | |
Rogue Subtlety | |
Rogue Subtlety | |
Rogue | |
Rogue | |
Rogue | |
Rogue | |
Rogue | |
Rogue | |
Rogue | |
Rogue | |
Rogue | |
Rogue | |
Rogue | |
Rogue | |
Rogue | |
Rogue | |
Rogue | |
Rogue |