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Use this script to see basic informations about spells + very complex info about them and their mechanics
Flame Scythe [#98474]

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- Added in 4.2.0
Spell details
Family | Generic | Level | n/a |
Cost | ![]() | Duration | n/a |
Range | n/a | School | Fire |
Cast Time | Instant cast | Mechanic | n/a |
Cooldown | n/a | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | n/a | GCD Category | n/a |
Damage Class | Magic | ||
Effect #0 | School damage Value: 530 Value: 1591.52 on Heroic Value: 663.965 on 10h Value: 1991.9 on 25h Value: 650 on Normal Value: 800 on Heroic Damage School: Fire Targets: TARGET_UNIT_CONE_ENEMY_54 Mechanic: Distract Radius: 12 yards | ||
Effect #1 | Trigger Spell | ||
Attributes | - Cannot be dodged/parried/blocked - Unaffected by invulnerability - Can't be redirected - Can't be reflected - Can target out-of-LoS targets - Always hit and 1 other unknown attribute |
Changelog (2) |
Name | Version (mouseover to see tooltip) |
Flame Scythe | (14179) |
Flame Scythe | Before (14179) |