Latest fixes
- (*) Occu'thar (today)
- (*) Shadow Labirynth (today)
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- Quaking (1d ago)
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- Hi-Explosive Trap (1d ago)
Use this script to see basic informations about spells + very complex info about them and their mechanics
Flames [#65044]
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Spell details
Family | Generic | Level | n/a |
Cost | n/a | Duration | n/a |
Range | 1000 yards (1000 Yards) | School | Fire |
Cast Time | Instant cast | Mechanic | n/a |
Cooldown | n/a | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | n/a | GCD Category | Normal |
Damage Class | n/a | ||
Effect #0 | Server-side Script Value: 62297 Targets: Spell Destination, Targets by DB Entry in Area Radius: 10 yards | ||
Effect #1 | School damage Value: 95 Damage School: Fire Targets: Targets by DB Entry in Area Radius: 10 yards | ||
Attributes | - Usable while dead - Usable while mounted - Usable while sitting - Unaffected by invulnerability - Cannot cancel - Doesn't break stealth - Doesn't generate threat - Cannot target self - Can be cast on dead targets - Can target out-of-LoS targets - Does not necessarily need shapeshift - Can't trigger proc - Does not put caster in combat - Always hit - Persists through death - Spell cast forced triggered (castable while walking) - Usable while stunned - Usable while feared - Usable while confused - Ignore caster auras - Castable while on vehicle and 4 other unknown attributes |
Triggered by (2) | Conditions (11) | See also (38) |
Spell | Family |
Generic | |
Generic |