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Use this script to see basic informations about spells + very complex info about them and their mechanics
Flare [#165300]
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- Added in 6.0.1
Referenced spells:
- Flare
Spell details
Family | Generic | Level | n/a |
Cost | n/a | Duration | n/a |
Range | 50 yards (Extended) | School | Fire |
Cast Time | 1 sec cast | Mechanic | n/a |
Cooldown | n/a | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | n/a | GCD Category | n/a |
Damage Class | Magic | ||
Effect #0 | School damage Value: 38 Damage School: Fire Targets: Enemies in Cone Radius: 18 yards | ||
Attributes | - Usable while dead - Usable while mounted - Usable while sitting - Can't be redirected - Doesn't break stealth - Can't be reflected - Doesn't generate threat - Can be cast on dead targets - Can target out-of-LoS targets - Does not necessarily need shapeshift - Can't trigger proc - Does not put caster in combat - Persists through death - Ignores resistances - Spell cast forced triggered (castable while walking) - SPELL_ATTR4_COMBAT_LOG_NO_CASTER - Usable while stunned - Usable while feared - Usable while confused - Castable while on vehicle and 7 other unknown attributes |
Triggered by (1) | Changelog (2) | See also (44) |
Spell | Family |
Generic |