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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Force of Nature [#205636]
Force of Nature 
    40 yd range
Instant cast   1 m cooldown
Summons a stand of 3 Treants for 10 seconds which immediately taunt and attack enemies in the targeted area.

Generates 20 Astral Power.
Quick Facts
  • Added in 7.0.1


Referenced spells:
- Force of Nature

Buff
Force of Nature 
Granting 200 Astral Power over until cancelled.
Spell details
FamilyDruid (Tier 1 Balance talent)Level1
Costn/aDurationn/a
Range40 yards (Long)SchoolNature
Cast TimeInstant castMechanicn/a
Cooldown1 m cooldownDispel Typen/a
Chargesn/aMax Targetsn/a
GCD1.5 secondsGCD CategoryNormal
Damage Classn/a
Effect #0Dummy (server-side)
Value: 3
Targets: Spell Destination
Radius: 8 yards
Effect #1Trigger Spell


Delay: 0 seconds (10 ms)
Targets: Spell Destination
Effect #2Trigger Spell


Delay: 0.2 seconds (155 ms)
Targets: Spell Destination
Effect #3Trigger Spell


Delay: 0.3 seconds (300 ms)
Targets: Spell Destination
Effect #4Give Power
Value: 200
Power Type: Astral Power
Targets: Caster
Attributes - [Client-Side] Don't display in aura bar
- Does not put caster in combat

and 3 other unknown attributes
Modified by (5)Changelog (4)See also (12)
SpellFamily
Druid
Balance
Druid
Balance
Druid
Druid
Druid