Latest fixes
- (*) Occu'thar (today)
- (*) Shadow Labirynth (today)
- Pets (1d ago)
- Quaking (1d ago)
- Die by the Sword and Defensive ... (1d ago)
- Hi-Explosive Trap (1d ago)
Use this script to see basic informations about spells + very complex info about them and their mechanics
Forcecast Abyssal Lure [#74704]
| |||||||||||
- Added in 4.0.3
Spell details
Family | Generic | Level | n/a |
Cost | n/a | Duration | n/a |
Range | 200 yards (200) | School | Physical |
Cast Time | Instant cast | Mechanic | n/a |
Cooldown | n/a | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | n/a | GCD Category | n/a |
Damage Class | n/a | ||
Effect #0 | Force Cast With Target As Caster Targets: Any | ||
Attributes | - [Client-Side] Hide from combat log - Usable while mounted - Unaffected by invulnerability - Doesn't generate threat - Can target out-of-LoS targets - Does not necessarily need shapeshift - Spell cast forced triggered (castable while walking) - Usable while stunned - Castable while on vehicle and 3 other unknown attributes |
Used by (1) |
Object | Type | Zone | Patch | Spawns |
Braided Rope | Goober | Kelp'thar Forest | 4.0.3 | 1 |