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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Frenetic Charge [#299914]
Frenetic Charge 
    100 yd range
Instant cast   
Silivaz targets a random player. After 6 seconds, he charges to the player, inflicting 175 Frost damage, split between all players within 8 yards of the target and knocking them back. Frenetic Charge leaves a Mighty Rupture at the destination.


Referenced spells:
- Mighty Rupture
- Frenetic Charge

Buff
Frenetic Charge 
Targeted for Frenetic Charge

6 seconds remaining
Spell details
FamilyGenericLeveln/a
Costn/aDuration6 seconds
Range100 yards (Tower)SchoolPhysical
Cast TimeInstant castMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage Classn/a
Effect #0Apply Aura: Dummy aura (server-side)
Value: 0
Targets: Enemy
Attributes - Usable while mounted
- Probably negative spell?
- Usable while sitting
- Unaffected by invulnerability
- Can't be redirected
- Doesn't break stealth
- Can't be reflected
- [Client-Side] Don't display in aura bar
- Can target out-of-LoS targets
- Can only be cast on players
- Always hit
- Ignores resistances
- Spell cast forced triggered (castable while walking)
- Usable while stunned
- [Client-Side] Hide duration
- Usable while feared
- Usable while confused
- Don't turn during cast

and 5 other unknown attributes
See also (3)
SpellFamily
Generic
Generic
Generic