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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Frost Strike [#49143]
Frost Strike 
Requires One-Handed Axes, Two-Hand Axes, One-Handed Maces,
Two-Hand Maces, Polearms, One-Handed Swords, Two-Hand Swords,
Fist Weapons, Daggers
250 Runic Power   Melee range
Instant cast   
Chill your $?$owb==0[weapon with icy power and quickly strike the enemy, dealing $<2hDamage> Frost damage.][weapons with icy power and quickly strike the enemy with both, dealing a total of $ Frost damage.]
Screenshot


Spell details
FamilyDeath Knight (Frost)Level11
Cost 250 Runic PowerDurationn/a
Range5 yards (Combat)SchoolFrost
Cast TimeInstant castMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCD1.5 secondsGCD CategoryNormal
Damage ClassMelee
Effect #0Dummy (server-side)
Value: 1
Targets: Enemy
Effect #1Trigger Spell


Targets: Enemy
Effect #2Trigger Spell


Delay: 0 seconds (10 ms)
Targets: Enemy
Effect #3Trigger Spell


Delay: 0 seconds (10 ms)
Targets: Enemy
Attributes - [Client-Side] Show "ability" instead of "spell"
- Not usable while shapeshifted/polymorphed
- [Client-Side] Don't hide unit weapons in sheath
- Force melee combat
- Does not necessarily need shapeshift
- Requires main hand weapon

and 3 other unknown attributes
Modified by (10)Changelog (28)See also (16)
SpellFamily
Death Knight
Frost
Death Knight
Basic Death Knight spell
Death Knight
Artifact Trait - Frost
Death Knight
Death Knight
Death Knight
Death Knight
Death Knight
Death Knight
Death Knight