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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Furious Roar [#159748]
Furious Roar 
Instant cast   
Releases a furious roar, increasing health and damage done by 10% for 12 seconds.
Quick Facts
  • Added in 6.0.1


Buff
Furious Roar   Enrage
Damage done increased by 10%. Health increased by 10%.

12 seconds remaining
Spell details
FamilyGenericLeveln/a
Costn/aDuration12 seconds
Rangen/aSchoolPhysical
Cast TimeInstant castMechanicn/a
Cooldownn/aDispel TypeEnrage
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage Classn/a
Effect #0Apply Aura: Increase Max Health %
Value: 10%
Targets: Nearby Allieds
Radius: 10 yards
Effect #1Apply Aura: Mod Damage Done %
Value: 10%
Affected Spell Schools: Physical, Holy, Fire, Nature, Frost, Shadow, Arcane
Targets: Nearby Allieds
Radius: 10 yards
Effect #2Apply Aura: Mod Size %
Value: 15%
Targets: Nearby Allieds
Radius: 10 yards
Attributes - [Client-Side] Don't hide unit weapons in sheath
- Can only be cast on players

and 1 other unknown attribute
Triggered by (1)Used by (1)See also (6)
SpellFamily
Generic