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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Fusing Vapors [#103635]
Fusing Vapors 
    150 yd range
Instant cast   
Emits a fusing vapor when damaged below 50% health that heals all other active globules for 5% of their maximum life.
Quick Facts
  • Added in 4.3.0


Referenced spells:
- UNKNOWN_SPELL

Buff
Fusing Vapors 
Emits a fusing vapor when damaged below 50% health that heals all other active globules for 5% of their maximum life.
Spell details
FamilyGenericLeveln/a
Costn/aDurationn/a
Range150 yards (Super Long)SchoolPhysical
Cast TimeInstant castMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage Classn/a
Effect #0Heal for % of Total Health
Value: 5%
Targets: Starting From Caster, Targets by DB Entry in Area
Radius: 200 yards
Attributes - Usable while mounted
- Usable while sitting
- Unaffected by invulnerability
- Doesn't break stealth
- Cannot target self
- Can target out-of-LoS targets
- Does not necessarily need shapeshift
- Ignores resistances
- Spell cast forced triggered (castable while walking)
- SPELL_ATTR4_COMBAT_LOG_NO_CASTER
- Usable while stunned
- Usable while feared
- Usable while confused
- Castable while on vehicle
- Send amount to client buff

and 4 other unknown attributes
Triggered by (1)Conditions (6)Changelog (2)See also (3)
SpellFamily
Generic