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NAME or ID  Show non-player spells

Garrote [#703]
Garrote 
Requires One-Handed Melee weapon
45 Energy   Melee range
Instant cast   6 s cooldown
Garrote the enemy, causing (12% AP) Bleed damage over 18 seconds.

Awards 1 combo point/points.
Modifiers
Garrote (has aura)

Screenshot



Referenced spells:
- Garrote - Silence
- Garrote

Buff
Garrote 
Suffering (12% AP) damage every 2 seconds.

18 seconds remaining
Spell details
FamilyRogue (Assassination)Leveln/a
Cost 45 EnergyDuration18 seconds
Range5 yards (Combat)SchoolPhysical
Cast TimeInstant castMechanicBleed
Cooldown6 s cooldownDispel Typen/a
Chargesn/aMax Targetsn/a
GCD1 secondGCD CategoryNormal
Damage ClassMelee
Effect #0Apply Aura: Periodic Damage
Value: 0 every 2 seconds
Targets: Enemy
Mechanic: Bleed
AttackPower coefficient: 12 %
Effect #1Dummy (server-side)
Value: 50
Targets: Enemy
Effect #2Give Power
Value: 1
Power Type: Combo Points
Targets: Caster
Effect #3Apply Aura: Mod All Damage Done % by Caster
Value: 0%
Targets: Enemy
Affected spells:
» Mutilate
» Mutilate
Attributes - [Client-Side] Show "ability" instead of "spell"
- Not usable while shapeshifted/polymorphed
- [Client-Side] Don't hide unit weapons in sheath
- Cannot be dodged/parried/blocked
- Force melee combat
- Requires main hand weapon
- Duration/Tick speed affected by haste
- Don't reset periodic timer
- Send amount to client buff

and 7 other unknown attributes
Explicitly procs (1)Scenario objective (2)Criteria of tree (2)Modified by (36)Changelog (16)
See also (10)
SpellFamily
Rogue
Assassination