Latest fixes
- (*) Occu'thar (today)
- (*) Shadow Labirynth (today)
- Pets (1d ago)
- Quaking (1d ago)
- Die by the Sword and Defensive ... (1d ago)
- Hi-Explosive Trap (1d ago)
Use this script to see basic informations about spells + very complex info about them and their mechanics
General Trigger 2 [#147081]
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- Added in 5.4.0
Spell details
Family | Generic | Level | n/a |
Cost | n/a | Duration | n/a |
Range | 100 yards (Tower) | School | Physical |
Cast Time | Instant cast | Mechanic | n/a |
Cooldown | n/a | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | n/a | GCD Category | n/a |
Damage Class | n/a | ||
Effect #0 | Server-side Script Value: 2 Targets: TARGET_UNIT_CASTER_AND_SUMMONS Radius: 50 yards | ||
Effect #1 | Dummy (server-side) Value: 0 Targets: Caster | ||
Attributes | - [Client-Side] Hidden from spellbook / aura bar - [Client-Side] Hide from combat log - Usable while mounted - Usable while sitting - Unaffected by invulnerability - Doesn't break stealth - Does not necessarily need shapeshift - Always hit - Spell cast forced triggered (castable while walking) - Usable while stunned - Usable while feared - Usable while confused - Castable while on vehicle and 3 other unknown attributes |
Triggered by (Activate) (1) | Criteria of (1) | Criteria of tree (1) | See also (6) |
Object | Type | Zone | Patch | Spawns |
Zarhym's Body | Chest / Mineral Vein | Timeless Isle | 5.4.0 | 1 |