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NAME or ID  Show non-player spells

Greater Fade [#213602]
Greater Fade 
Instant cast   45 s cooldown
Fade out, removing all threat, increasing your movement speed by 50% and causing most melee, ranged and spells to miss you. Lasts 3 seconds or until you take a hostile action.
Quick Facts
  • Added in 7.0.3

Replaces Fade
Replaces Fade

Buff
Greater Fade 
Movement speed increased by 50%. Most melee, ranged and spells will miss you.

3 seconds remaining
Spell details
FamilyPriest (Tier 1 Holy PvP talent)Level15
Costn/aDuration3 seconds
Rangen/aSchoolShadow
Cast TimeInstant castMechanicn/a
Cooldown45 s cooldownDispel Typen/a
Charges1Max Targetsn/a
GCDn/aGCD Categoryn/a
Damage ClassMagic
Effect #0Apply Aura: Mod Threat Flat - Temporary
Value: -90000000
Targets: Caster
Effect #1Apply Aura: Mod Attacker Melee Hit Chance %
Value: -200%
Targets: Caster
Effect #2Apply Aura: Mod Speed % - Does Not Stack
Value: 50%
Targets: Caster
Effect #3Apply Aura: Mod Attacker Ranged Hit Chance %
Value: -200%
Targets: Caster
Effect #4Apply Aura: Mod Attacker Spell Hit Chance %
Value: -200%
Affected Spell Schools: Physical, Holy, Fire, Nature, Frost, Shadow, Arcane
Targets: Caster
Proc Flags- Killed by agressor
- Kill target (in most cases need XP/Honor reward)
- Successful melee auto attack
- Taken damage from melee auto attack hit
- Successful attack by spell with melee damage class
- Taken damage by Spell that use melee weapon
- Successful Ranged auto attack
- Taken damage from ranged auto attack
- Successful Ranged attack by spell with ranged damage class
- Taken damage by Spell that use ranged weapon
- Successful Positive spell hit
- Taken Positive spell hit
- Successful Negative spell hit
- Taken Negative spell hit
- Successful Positive Magic spell hit
- Taken Positive Magic spell hit
- Successful Negative Magic spell hit
- Taken Negative Magic spell hit
- Successful do periodic (damage or healing, depending on hit type)
- Taken spell periodic (damage or healing, depending on hit type)
- Taken any damage
- On gameobject activation
- Successful main-hand spell & melee attacks
- Successful off-hand spell & melee attacks
- Died in any way
- On jump
- On enter combat
- On encounter start
Proc Chance100%
Attributes - Not usable while shapeshifted/polymorphed
- [Client-Side] Don't hide unit weapons in sheath
- Doesn't generate threat
- Does not necessarily need shapeshift
- Send amount to client buff

and 3 other unknown attributes
Modified by (8)Changelog (8)