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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Gutting Hydra [#329075]
Gutting Hydra 
    20 yd range
1.5 sec cast   
Raise this dagger over a crocolisk corpse to absorb its remaining life essence.

Spell details
FamilyGenericLeveln/a
Costn/aDuration24 days, 20 hours, 31 minutes, 23 seconds
Range20 yards (Medium/Short)SchoolPhysical
Cast Time1.5 sec castMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage Classn/a
Effect #0Apply Aura: Dummy aura (server-side)
Value: 0
Targets: Any
Effect #1Summon
Value: 0
Category: Wild
Type: None
Slot: 0
Flags explained: Personal creature
NPC: Wildseed Tender
Duration: 24 days, 20 hours, 31 minutes, 23 seconds
Targets: Any Zone
Effect #2Summon
Value: 0
Category: Wild
Type: None
Slot: 0
Flags explained: Personal creature
NPC: Wildseed Tender
Duration: 24 days, 20 hours, 31 minutes, 23 seconds
Targets: Any Zone
Effect #3Summon
Value: 0
Category: Wild
Type: None
Slot: 0
Flags explained: Personal creature
NPC: Wildseed Tender
Duration: 24 days, 20 hours, 31 minutes, 23 seconds
Targets: Any Zone
Effect #4Summon
Value: 0
Category: Wild
Type: None
Slot: 0
Flags explained: Personal creature
NPC: Wildseed Tender
Duration: 24 days, 20 hours, 31 minutes, 23 seconds
Targets: Any Zone
Attributes - [Client-Side] Hidden from spellbook / aura bar
- [Client-Side] Hide from combat log
- Unaffected by invulnerability
- Doesn't generate threat
- Can be cast on dead targets
- Can target out-of-LoS targets
- Spell can trigger even if triggered?
- Persists through death

and 5 other unknown attributes
Condition for (1)See also (1)
Source TypeCondition TypeSource Entry
SpellNot Aura Gutting Hydra