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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Hate Monster (Spar Buddy) (>30% Health) [#44819]
Hate Monster (Spar Buddy) (>30% Health) 

Spell details
FamilyGenericLeveln/a
Costn/aDuration24 days, 20 hours, 31 minutes, 23 seconds
Rangen/aSchoolPhysical
Cast Timen/aMechanicn/a
Cooldownn/aDispel Typen/a
Charges1Max Targetsn/a
GCDn/aGCD Categoryn/a
Damage Classn/a
Effect #0Apply Aura: Force Faction Reaction
Reaction: Hated
Faction: Monster Spar Buddy
Targets: Caster
Effect #1Apply Aura: Mod Faction
Value: 0
Faction: UNKNOWN_FACTION
Targets: Caster
Effect #2Apply Aura: Proc Trigger Spell
Chance: 100%


Targets: Caster
Proc Flags- Killed by agressor
- Kill target (in most cases need XP/Honor reward)
- Successful melee auto attack
- Taken damage from melee auto attack hit
- Successful attack by spell with melee damage class
- Taken damage by Spell that use melee weapon
- Successful Ranged auto attack
- Taken damage from ranged auto attack
- Successful Ranged attack by spell with ranged damage class
- Taken damage by Spell that use ranged weapon
- Successful Positive spell hit
- Taken Positive spell hit
- Successful Negative spell hit
- Taken Negative spell hit
- Successful Positive Magic spell hit
- Taken Positive Magic spell hit
- Successful Negative Magic spell hit
- Taken Negative Magic spell hit
- Successful do periodic (damage or healing, depending on hit type)
- Taken spell periodic (damage or healing, depending on hit type)
- Taken any damage
- On gameobject activation
- Successful main-hand spell & melee attacks
- Successful off-hand spell & melee attacks
- Died in any way
- On jump
- On enter combat
- On encounter start
Proc Chance100%
Attributes - [Client-Side] Hide from combat log
- [Client-Side] Don't display in aura bar