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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Headhunter's Mark [#177203]
Headhunter's Mark 
    100 yd range
Instant cast   
Places the Headhunter's Mark on the target, increasing damage taken against that target by 20%. In addition, the target of this ability can always be seen by the sentinel whether it stealths or turns invisible. Lasts for 20 seconds.
Quick Facts
  • Added in 6.0.2


Buff
Headhunter's Mark   Magic
Damage taken increased by 20%, and you are seen by the Sentinel if you go stealthed or invisible.

20 seconds remaining
Spell details
FamilyGenericLeveln/a
Costn/aDuration20 seconds
Range100 yards (Vision)SchoolArcane
Cast TimeInstant castMechanicn/a
Cooldownn/aDispel TypeMagic
Chargesn/aMax Targetsn/a
GCD1.5 secondsGCD CategoryNormal
Damage Classn/a
Effect #0Apply Aura: Mod Damage Taken %
Value: 20%
Affected Spell Schools: Physical, Holy, Fire, Nature, Frost, Shadow, Arcane
Targets: Enemy
Effect #1Apply Aura: Stalked
Value: 1
Targets: Enemy
Attributes - Not usable while shapeshifted/polymorphed
- Probably negative spell?
- Doesn't generate threat
- Can't trigger proc
- Does not put caster in combat

and 1 other unknown attribute
Used by (1)
CreatureLevelReactTypeZonePatchSpawns
Warspear Headhunter40 - 0A HHumanoid 6.0.2 9