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Use this script to see basic informations about spells + very complex info about them and their mechanics
Heart Strike [#165760]

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- Added in 6.0.1
Spell details
Family | Death Knight | Level | n/a |
Cost | ![]() ![]() | Duration | n/a |
Range | 5 yards (Combat) | School | Physical |
Cast Time | Instant cast | Mechanic | n/a |
Cooldown | n/a | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | 1.5 seconds | GCD Category | Normal |
Damage Class | Melee | ||
Effect #0 | Weapon Damage % Value: 110% Damage School: Physical Targets: Enemy Chain targets: 2 | ||
Effect #2 | Unknown Effect (#0) Value: 10 Targets: Any | ||
Attributes | - [Client-Side] Show "ability" instead of "spell" - [Client-Side] Don't hide unit weapons in sheath - Force melee combat - Doesn't generate threat - Requires main hand weapon - SPELL_ATTR5_AOE_SPELL and 3 other unknown attributes |
See also (17) |
Spell | Family |
Death Knight Blood | |
Death Knight Blood | |
Death Knight Blood | |
Death Knight | |
Death Knight | |
Generic | |
Death Knight | |
Generic | |
Generic | |
Generic | |
Generic | |
Generic | |
Generic | |
Generic | |
Generic | |
Generic | |
Generic |