Latest fixes
- (*) Occu'thar (today)
- (*) Shadow Labirynth (today)
- Pets (1d ago)
- Quaking (1d ago)
- Die by the Sword and Defensive ... (1d ago)
- Hi-Explosive Trap (1d ago)
Use this script to see basic informations about spells + very complex info about them and their mechanics
Hemorrhage [#16511]
| ||||||||||||||
Buff
| ||||
Family | Rogue | Level | 1 |
Cost | 30 Energy | Duration | 20 seconds |
Range | 5 yards (Combat) | School | Physical |
Cast Time | Instant cast | Mechanic | n/a |
Cooldown | n/a | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | 1 second | GCD Category | Normal |
Damage Class | Melee | ||
Effect #0 | Dummy (server-side) Value: 0 Targets: Enemy Spellpower coefficient: 25 % | ||
Effect #1 | School damage Value: 0 Damage School: Physical Targets: Enemy AttackPower coefficient: 8.22 % | ||
Effect #2 | Give Power Value: 1 Power Type: Combo Points Targets: Caster | ||
Effect #3 | Apply Aura: Mod All Damage Done % by Caster Value: 25% Targets: Enemy Affected spells: » Garrote » Rupture | ||
Effect #4 | Apply Aura: Periodic dummy (Server Side) Value: 0 every 20 seconds Targets: Enemy | ||
Attributes | - [Client-Side] Show "ability" instead of "spell" - Not usable while shapeshifted/polymorphed - [Client-Side] Don't hide unit weapons in sheath - Probably negative spell? - Force melee combat - Requires main hand weapon - Don't reset periodic timer - Send amount to client buff and 6 other unknown attributes |
Modified by (23) | Changelog (27) | See also (18) |
Spell | Family |
Rogue Assassination | |
Rogue Subtlety | |
Rogue Outlaw | |
Rogue Assassination | |
Rogue Subtlety | |
Rogue Subtlety | |
Rogue | |
Rogue | |
Rogue | |
Rogue | |
Rogue | |
Rogue | |
Rogue | |
Rogue | |
Rogue | |
Rogue | |
Rogue | |
Rogue | |
Rogue | |
Rogue | |
Rogue | |
Rogue | |
Rogue |