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Occu'thar (today)
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Shadow Labirynth (today)
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Pets (1d ago)
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Quaking (1d ago)
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Die by the Sword and Defensive ... (1d ago)
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Hi-Explosive Trap (1d ago)
Use this script to see basic informations about spells + very complex info about them and their mechanics
Hi-Explosive Trap [#236777]

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- Added in 7.2.0
Referenced spells:
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Spell details
Family | Hunter | Level | 18 |
Cost | n/a | Duration | 100 milliseconds |
Range | 100 yards (Vision) | School | Fire |
Cast Time | Instant cast | Mechanic | n/a |
Cooldown | n/a | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | n/a | GCD Category | n/a |
Damage Class | Ranged | ||
Effect #0 | Knockback Destination Vertical Speed: 60 Horizontal Speed: 300 Targets: Spell Destination, Enemies in targeted area Radius: 5 yards | ||
Effect #1 | School damage Value: 0 Damage School: Fire Targets: Spell Destination, Enemies in targeted area Radius: 5 yards AttackPower coefficient: 57.33 % | ||
Effect #2 | Apply Aura: Dummy aura (server-side) Value: 0 Targets: Spell Destination, Enemies in targeted area Radius: 5 yards | ||
Attributes | - Cannot be dodged/parried/blocked - Usable while mounted - Usable while sitting - Can't be redirected - Doesn't break stealth - Can't be reflected - Can target out-of-LoS targets - Does not necessarily need shapeshift - Stacks for different casters - Spell can trigger even if triggered? - Spell cast forced triggered (castable while walking) - Usable while stunned - Usable while feared - Usable while confused - Can target possessed friends - Castable while on vehicle - Don't reset periodic timer - Send amount to client buff and 12 other unknown attributes |
Triggered by AreaTrigger (1) | See also (2) |
Spell | Family |
Hunter |