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Use this script to see basic informations about spells + very complex info about them and their mechanics
Ignition [#256970]
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Referenced spells:
- Ignition
Spell details
Family | Generic | Level | n/a |
Cost | n/a | Duration | n/a |
Range | n/a | School | Fire |
Cast Time | 2 sec cast | Mechanic | n/a |
Cooldown | n/a | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | n/a | GCD Category | n/a |
Damage Class | n/a | ||
Effect #0 | Dummy (server-side) Value: 0 Targets: Starting From Caster, Targets by DB Entry in Area Radius: 60 yards | ||
Effect #1 | Trigger Spell Targets: Caster | ||
Attributes | - Cannot be dodged/parried/blocked - Usable while mounted - Probably negative spell? - Usable while sitting - Unaffected by invulnerability - Can't be redirected - Doesn't break stealth - Can't be reflected - Doesn't generate threat - Can target out-of-LoS targets - Does not necessarily need shapeshift - Always hit - Usable while feared - Usable while confused - Don't turn during cast - Castable while on vehicle - SPELL_ATTR7_NO_PUSHBACK_ON_DAMAGE and 4 other unknown attributes |
See also (21) |
Spell | Family |
Generic | |
Generic | |
Generic | |
Generic | |
Generic | |
Generic | |
Generic | |
Generic | |
Mage | |
Mage | |
Generic | |
Generic | |
Generic | |
Generic | |
Generic | |
Generic | |
Generic | |
Generic | |
Generic | |
Generic | |
Generic |