login

Latest fixes

Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Impale [#148826]
Impale 
Requires One-Handed Axes, Two-Hand Axes, Bows,
Guns, One-Handed Maces, Two-Hand Maces, Polearms,
One-Handed Swords, Two-Hand Swords, ???, Staves,
One-Handed Exotic, Two-Hand Exotic, Fist Weapons, Miscellaneous (Weapons),
Daggers, Thrown, Crossbow, Wand,
Fishing Pole
    10 - 40 yd range
0.5 sec cast   
Throws a weapon at an enemy, inflicting Physical damage over time.
Quick Facts
  • Added in 6.0.1


Referenced spells:
- UNKNOWN_SPELL
- UNKNOWN_SPELL
Spell details
FamilyGenericLeveln/a
Costn/aDurationn/a
Range10-40 yards (Long)SchoolPhysical
Cast Time0.5 sec castMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage ClassRanged
Effect #0Trigger Missile


Targets: Spell Destination
Effect #1Dummy (server-side)
Value: 0
Targets: Caster
Attributes - [Client-Side] Show "ability" instead of "spell"
- Not usable while shapeshifted/polymorphed
- [Client-Side] Don't hide unit weapons in sheath
- Damage depends on caster's level
- [Client-Side] Force facing target
Changelog (2)See also (110)
NameVersion (mouseover to see tooltip)
Impale (18566)
Impale (18537)