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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Imparting Power [#255121]
Imparting Power 
    Unlimited range
Channeled   
Da'jul is imparting a portion of his fire mojo, preventing you from moving.


Buff
Imparting Power 
Da'jul is imparting a portion of his fire mojo, preventing you from moving.

5 seconds remaining
Spell details
FamilyGenericLeveln/a
Costn/aDuration5 seconds
Range50000 yards (Anywhere - Unlimited)SchoolFire
Cast TimeChanneledMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage ClassMagic
Effect #0Apply Aura: Dummy aura (server-side)
Value: 0
Targets: Summoner
Effect #1Apply Aura: Root
Targets: Summoner
Attributes - Usable while dead
- Usable while mounted
- Usable while sitting
- Unaffected by invulnerability
- Cannot cancel
- Channeled target
- Doesn't break stealth
- Doesn't generate threat
- Force facing target when channeling
- Remove auras which the spell offers immunity against
- Can be cast on dead targets
- Can target out-of-LoS targets
- Does not necessarily need shapeshift
- Can't trigger proc
- Does not put caster in combat
- Persists through death
- Usable while stunned
- Usable while feared
- Usable while confused
- Castable while on vehicle

and 6 other unknown attributes
See also (1)
SpellFamily
Generic