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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Incubation Fluid [#298306]
Incubation Fluid 
    200 yd range
Instant cast   


Referenced spells:
- Incubation Fluid
- Incubation Fluid

Buff
Incubation Fluid 
Inflicts 5 Nature damage every second.

24 days, 20 hours, 31 minutes, 23 seconds remaining
Spell details
FamilyGenericLeveln/a
Costn/aDuration24 days, 20 hours, 31 minutes, 23 seconds
Range200 yards (200)SchoolNature
Cast TimeInstant castMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage ClassMagic
Effect #0Apply Aura: Dummy aura (server-side)
Value: 0
Targets: Enemy
Effect #1Apply Aura: Periodically Trigger Spell
Interval: 1 second
Chance: 50% (Probably wrong, value may be used for something else, read spell tooltip)


Targets: Enemy
Attributes - [Client-Side] Don't hide unit weapons in sheath
- Unaffected by invulnerability
- Can't be redirected
- Can't be reflected
- Can target out-of-LoS targets
- Can only be cast on players
- Always hit
- Spell cast forced triggered (castable while walking)
- SPELL_ATTR4_COMBAT_LOG_NO_CASTER
- Don't turn during cast

and 2 other unknown attributes
Triggered by (1)See also (2)
SpellFamily
Generic