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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Infused Quake [#362287]
Infused Quake 
    10 yd range
Instant cast   
Causes the earth to surge with energy, inflicting 9 Nature damage to enemes within 10 yards every second for 4 seconds.

Spell details
FamilyGenericLeveln/a
Costn/aDurationn/a
Range10 yards (Very Short)SchoolNature
Cast TimeInstant castMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage ClassMagic
Effect #0School damage
Value: 9
Damage School: Nature
Targets: Starting From Caster, Nearby enemies
Radius: 10 yards
Attributes - Usable while mounted
- Probably negative spell?
- Usable while sitting
- Can't be redirected
- Doesn't break stealth
- Can't be reflected
- Can target out-of-LoS targets
- Spell cast forced triggered (castable while walking)
- Usable while stunned
- Usable while feared
- Usable while confused
- Don't turn during cast

and 4 other unknown attributes
See also (2)
SpellFamily
Generic
Generic