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Use this script to see basic informations about spells + very complex info about them and their mechanics
Instability [#130078]
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- Added in 5.0.4
Referenced spells:
- Instability
Buff
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Family | Generic | Level | n/a |
Cost | n/a | Duration | n/a |
Range | 50000 yards (Anywhere - Unlimited) | School | Shadow |
Cast Time | Instant cast | Mechanic | n/a |
Cooldown | n/a | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | n/a | GCD Category | n/a |
Damage Class | n/a | ||
Effect #0 | Heal Value: 1362 Value: 2725.83 on 10h Value: 2725.83 on 25h Value: 817.749 on LFR Old Targets: Nearby NPC | ||
Attributes | - Usable while dead - Usable while mounted - Usable while sitting - Doesn't break stealth - Can target out-of-LoS targets - Does not necessarily need shapeshift - Persists through death - Spell cast forced triggered (castable while walking) - Usable while stunned - Usable while feared - Usable while confused - Castable while on vehicle and 2 other unknown attributes |
Used by (2) | Changelog (5) | See also (17) |
Creature | Level | React | Type | Zone | Patch | Spawns |
Unstable Sha | 1 - 60 | A H | Elemental | 5.0.1 | 0 | |
Unstable Sha | 1 - 60 | A H | Elemental | 0 |