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Use this script to see basic informations about spells + very complex info about them and their mechanics
Iron Shot [#167365]
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- Added in 6.0.1
Spell details
Family | Generic | Level | n/a |
Cost | n/a | Duration | n/a |
Range | 45 yards (Longer) | School | Physical |
Cast Time | 2 sec cast | Mechanic | n/a |
Cooldown | n/a | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | n/a | GCD Category | n/a |
Damage Class | n/a | ||
Effect #0 | Dummy (server-side) Value: 0 Targets: Nearby NPC by DB Entry Radius: 45 yards | ||
Attributes | - [Client-Side] Hidden from spellbook / aura bar - [Client-Side] Hide from combat log - [Client-Side] Don't hide unit weapons in sheath and 2 other unknown attributes |
Used by (6) | See also (8) |
Creature | Level | React | Type | Zone | Patch | Spawns |
Grom'kar Deadeye | 15 - 40 | A H | Humanoid | Iron Docks | 6.0.1 | 4 |
Grom'kar Deadeye | 15 - 40 | A H | Humanoid | Iron Docks | 6.0.1 | 10 |
Grom'kar Incinerator | 15 - 40 | A H | Humanoid | Iron Docks | 6.0.1 | 2 |
Grom'kar Dead Eye | 1 - 60 | A H | Humanoid | 0 | ||
Grom'kar Dead Eye | 1 - 60 | A H | Humanoid | 0 | ||
Grom'kar Incinerator | 1 - 60 | A H | Humanoid | 0 |