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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Jump to Prot Scenario [#191216]
Jump to Prot Scenario 
    100 yd range
Instant cast   
Quick Facts
  • Added in 7.0.1

Spell details
FamilyGenericLeveln/a
Costn/aDurationn/a
Range100 yards (Vision)SchoolPhysical
Cast TimeInstant castMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage Classn/a
Effect #0Jump To Destination


Targets: Nearby NPC by DB Entry, TARGET_DEST_DEST_RANDOM
Radius: 2 yards
Attributes - [Client-Side] Hidden from spellbook / aura bar
- Usable while dead
- Usable while sitting
- Doesn't break stealth
- Can target out-of-LoS targets
- Can't trigger proc
- Spell cast forced triggered (castable while walking)
- Usable while stunned
- Usable while feared
- Usable while confused
- Castable while on vehicle

and 4 other unknown attributes
See also (1)
SpellFamily
Generic