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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Kill Shot [#320976]
Kill Shot 
Requires Two-Hand Axes, Two-Hand Maces, Polearms,
Two-Hand Swords, Staves
10 Focus   40 yd range
Instant cast   10 s cooldown
You attempt to finish off a wounded target, dealing (220% AP) Physical damage. Only usable on enemies with less than 20% health.

Replaces Kill Shot on Survival
Spell details
FamilyHunter (Survival)Level42
Cost 10 FocusDurationn/a
Range40 yards (Long)SchoolPhysical
Cast TimeInstant castMechanicn/a
Cooldown10 s cooldownDispel Typen/a
Chargesn/aMax Targetsn/a
GCD1.5 secondsGCD CategoryNormal
Damage ClassRanged
Effect #0School damage
Value: 0
Damage School: Physical
Targets: Enemy
AttackPower coefficient: 220 %
Effect #1Dummy (server-side)
Value: 20
Attributes - [Client-Side] Show "ability" instead of "spell"
- Not usable while shapeshifted/polymorphed
- Force melee combat
- Does not reset autoattack timers
- Requires main hand weapon
- SPELL_ATTR4_TRIGGER_ACTIVATE

and 2 other unknown attributes
Modified by (23)Enhances (1)See also (7)
SpellFamily
Hunter
Beast Mastery
Hunter
Beast Mastery
Hunter
Marksmanship
Hunter
Survival
Hunter
Marksmanship
Hunter
Marksmanship
Hunter
Beast Mastery
Hunter
Survival
Hunter
Survival
Hunter
Basic Hunter spell
Hunter
Basic Hunter spell
Hunter
Tier 1 Marksmanship PvP talent
Hunter
Hunter
Hunter
Hunter
Hunter
Hunter
Hunter
Hunter
Hunter
Hunter
Hunter