Latest fixes
- (*) Occu'thar (today)
- (*) Shadow Labirynth (today)
- Pets (1d ago)
- Quaking (1d ago)
- Die by the Sword and Defensive ... (1d ago)
- Hi-Explosive Trap (1d ago)
Use this script to see basic informations about spells + very complex info about them and their mechanics
Leap [#113190]
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- Added in 5.0.4
Spell details
Family | Generic | Level | n/a |
Cost | 10 Energy | Duration | n/a |
Range | 5-30 yards (Monster Shoot Range) | School | Physical |
Cast Time | Instant cast | Mechanic | n/a |
Cooldown | 30 s cooldown | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | 1 second | GCD Category | Normal |
Damage Class | n/a | ||
Effect #0 | Threat Value: 1 Targets: Enemy | ||
Effect #1 | Jump To Destination Value: 0 Targets: To the back of the target, TARGET_DEST_DEST_RANDOM Radius: 1 yards | ||
Attributes | - [Client-Side] Show "ability" instead of "spell" - Unaffected by invulnerability - Doesn't break stealth - Doesn't generate threat - Cannot be autocast by pet? - Does not necessarily need shapeshift - Can't trigger proc - Does not put caster in combat and 2 other unknown attributes |
See also (108) |
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Generic Pet - Ghoul | |
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