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Use this script to see basic informations about spells + very complex info about them and their mechanics
Levitate [#207903]
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- Added in 7.0.3
Referenced spells:
- No Feather Fall
Buff
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Family | Priest | Level | n/a |
Cost | n/a | Duration | 10 minutes |
Range | 30 yards (Medium) | School | Holy |
Cast Time | Instant cast | Mechanic | n/a |
Cooldown | n/a | Dispel Type | Magic |
Charges | n/a | Max Targets | n/a |
GCD | 1.5 seconds | GCD Category | Normal |
Damage Class | Magic | ||
Effect #0 | Apply Aura: Slow Fall Targets: Caster | ||
Effect #1 | Apply Aura: Levitate / Hover Targets: Caster | ||
Effect #2 | Apply Aura: Water Walking Targets: Caster | ||
Effect #3 | Apply Aura: Increase Run Speed % - Stacks Value: 0% Targets: Caster | ||
Attributes | - [Client-Side] Hidden from spellbook / aura bar - [Client-Side] Hide from combat log - Not usable while shapeshifted/polymorphed - Usable while dead - Usable while mounted - Usable while sitting - Unaffected by invulnerability - Doesn't break stealth - Doesn't generate threat - Cannot be autocast by pet? - Can be cast on dead targets - Can target out-of-LoS targets - Does not necessarily need shapeshift - Spell can trigger even if triggered? - Can't trigger proc - Does not put caster in combat - Persists through death - Spell cast forced triggered (castable while walking) - Usable while stunned - Usable while feared - Usable while confused - Castable while on vehicle and 9 other unknown attributes |