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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Light of Elune [#97184]
Light of Elune 
Each time your spells heal a target you have a chance to call forth the Light of Elune on that target's location. Light of Elune heals the most injured party member within the Light for 2895 once every 0 sec.
Quick Facts
  • Added in 4.1.0


Referenced spells:
- Light of Elune
- Light of Elune
Spell details
FamilyPaladinLeveln/a
Costn/aDurationn/a
Rangen/aSchoolPhysical
Cast Timen/aMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage Classn/a
Effect #0Apply Aura: Proc Trigger Spell
Chance: 20% (Probably wrong, value may be used for something else, read spell tooltip)


Targets: Caster
Proc Flags- Successful Positive Magic spell hit
- Successful do periodic (damage or healing, depending on hit type)
- On gameobject activation
Proc Chance20%
Attributes - Passive spell
- [Client-Side] Hidden from spellbook / aura bar
- Can proc triggered

and 1 other unknown attribute
Changelog (4)See also (40)
NameVersion (mouseover to see tooltip)
Light of Elune (14107)
Light of Elune (14040)
Light of Elune (14002)
Light of EluneBefore (14002)