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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Lightcrystal [#270390]
Lightcrystal 
    100 yd range
Instant cast   
Drop the Lightcrystal at a nearby location. After 12 seconds, the Lightcrystal explodes, inflicting damage to enemies and healing allies within 15 yards equal to 2 times the amount of healing done while the Lightcrystal was active.

Only usable on Island Expeditions.


Referenced spells:
- Lightcrystal

Buff
Lightcrystal 
The Lightcrystal will explode with healing and damage!

12 seconds remaining
Spell details
FamilyGenericLeveln/a
Costn/aDuration12 seconds
Range100 yards (Vision)SchoolHoly
Cast TimeInstant castMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targets5
GCDn/aGCD Categoryn/a
Damage Classn/a
Effect #0Apply Aura: Dummy aura (server-side)
Chance: 15% (Probably wrong, value may be used for something else, read spell tooltip)


Targets: Summoner
Effect #1Apply Aura: Linked summon
Chance: 100%


Targets: Caster
Effect #2Spawn Effect
Value: 0
Proc Flags- Successful Positive spell hit
- Successful Positive Magic spell hit
- On gameobject activation
Proc Chance100%
Attributes - Cannot cancel
Only usable in - Test Dungeon
- Verdant Wilds
- The Rotting Mire
- Un'gol Ruins
- Molten Cay
- Skittering Hollow
- Snowblossom Village
- Havenswood
- The Dread Chain
- Whispering Reef
- Jorundall
- Crestfall
See also (4)
SpellFamily
Generic
Generic
Generic
Generic