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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Lightning Charge [#91871]
3
Lightning Charge 
Instant cast   
Damage taken increased by 33%.
Damage dealt increased by 10%.
Haste increased by 10%. Haste does not stack with similar effects.
Quick Facts
  • Added in 4.0.3


Referenced spells:
- Lightning Charge

Buff
Lightning Charge 
Damage taken increased by 33%. Damage dealt increased by 10%. Haste increased by 10%.

30 seconds remaining
Spell details
FamilyGenericLeveln/a
Costn/aDuration30 seconds
Rangen/aSchoolPhysical
Cast TimeInstant castMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage Classn/a
Effect #0Apply Aura: Mod Damage Done %
Value: 10%
Affected Spell Schools: Physical, Holy, Fire, Nature, Frost, Shadow, Arcane
Targets: Starting From Caster, Nearby enemies
Radius: 10 yards
Effect #1Trigger Spell
Chance: 100%


Targets: Caster
Effect #2Apply Aura: Decrease Attack Speed %
Value: 10%
Targets: Starting From Caster, Nearby enemies
Radius: 10 yards
Attributes - Usable while dead
- Probably negative spell?
- Usable while sitting
- Can't be redirected
- Doesn't break stealth
- Can't be reflected
- Does not put caster in combat
- Always hit
- Spell cast forced triggered (castable while walking)
- Usable while stunned
- Usable while feared
- Usable while confused

and 2 other unknown attributes
Triggered by (1)Changelog (5)See also (12)
SpellFamily
Generic